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It's been... 10+ years. ATOMIC IVY MMO

Posted by MakeGamesHappen - October 29th, 2022


iu_786573_4835246.webp


I don't know if anyone goes to newgrounds anymore.

But here is what happens when I load a 512x512 image into my engine.

A 512x512 image of a cat with... probably a bowtie.


All of my levelpacks are encoded into 512x512 images. So I can use ANY 512x512 image and

interpet it as a levelpack. Which gets some interesting results.


None of you may read this. But I am thankful to each and every one of my testers who

tested "Atomic Alice" back in 2012. I am sorry I never finished it.


I am re-writing the engine for that game now as we speak. Maybe in the next few years

I will have something awesome for people to test again.


I am making an MMO called "Atomic Ivy MMO" .


It is going to be like Atomic Alice, but be open world.


There will be 4 "Linear Paths" for linear gameplay carved into the MMO.


At the beginning of the game you can choose 4 directions:

  1. Upwards
  2. Downwards
  3. To The Right
  4. To The Left


As long as you go directly in one of those direction, you stay on one of 4 linear game paths.

Think of these paths as the "Main Streets" that cut through the MMO's world.


If you get off of one of these "main streets" you are no longer in "linear gameplay".


I made a blog for the MMO progress.

https://kanjicoder.blogspot.com/


https://atomic-ivy-mmo.uk.r.appspot.com/


Email Me:

Personal: HeavyMetalCookies@Gmail.com


My New Alter Ego : KanjiCoder@Gmail.com


-John Mark / MakeGamesHappen / KanjiCoder / HeavyMetalCookies



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Comments

Listen to Ed Mcmillen when he tells you one of your first projects should not be an MMO. Not sure if this would ever be finished.

Do you have a youtube URL of a specific talk you have in mind?
Because I will watch it if you do.

I am on video #425 of my series at the moment.
Once I get to video #999 I'll take a step back and re-evaluate my
life choices.