Beta12 will be comming SUNDAY after I get it approved by the rest of my team.
New features:
1. Decal text on walls.
2. New enemy types that spawn from crates.
3. Some enemies have dialog lines.
4. Fancy Atomic Oribital pattern that grows as you collect orbs.
5. Locking gates that slide open if you have a key/orb to open them.
6. A variety of fixed glitches.
7. Really cool menu effect.
8. 50+ new levels with branching paths.
NOTE: The "ABC" level sets are the ones that experiment a bit with branching paths.
I wouldn't consider them finalized yet. If you find any soft-locks in the levels, let me know.
-John Mark
larrynachos
Haha, I wrote out a really long beta review, but then my computer froze up and I lost it. I'll make sure to submit one again after the new updates!
MakeGamesHappen
That is the one downfall of computers. I took out "easy" and just kept "intro" in the game.
Because "intro" seems to teach you just as much without being too drawn out.
Also:
Normal level set is still the same levels. With a few different levels and edits.
-John Mark